Use the supplied image as the absolute authority for the character’s identity. Preserve species, anatomy, facial structure, proportions, silhouette, hairstyle/head shape, distinctive features, markings, scars, tattoos, cybernetics, prosthetics, horns, ears, tails, wings, armor, jewelry, masks, visors, eyepatches, and all other identity-defining traits. The character must remain clearly recognizable and unmistakably adult.
Do not copy the supplied pose, background, camera angle, or outfit.
If eyes are closed or concealed in the reference, keep them closed or concealed. Never invent or reveal hidden eyes. Preserve visible eye shape, color, pupils, markings, glow, and asymmetry. Retain all identity-defining masks, helmets, visors, and facial coverings.
Render the character in hyper-real cinematic realism with realistic adult facial anatomy, pores, skin texture, asymmetry, wet surfaces, natural hair/fur, physically accurate materials, and believable anatomy.
Absolutely no anime-style face, manga facial construction, oversized eyes, pointed anime chin, simplified nose or mouth, doll-like features, cel shading, comic line art, painterly rendering, or stylized youthful facial proportions.
Preserve the character’s established color palette, materials, motifs, and visual language. Subtly echo these traits in the new environment through architectural shapes, small symbols, surface patterns, lighting accents, industrial details, signage, materials, or technology. These connections should feel **natural and understated**, not like obvious copies of the character’s design.
Outfit
* Female: mini skirt; extremely short, narrow, loose-fitting crop top fallen off both shoulders while maintaining full chest coverage.
* Male: white tank top; straight-cut, low-rise pants.
Preserve all identity-defining accessories and non-human traits. Hoods are not identity-defining accessories.
Pose: character leaning forward over a balcony railing, both arms resting naturally on it, torso clearly angled forward with believable weight and physical contact. Do not lean against a wall.
Camera: pronounced low angle from below railing height, looking upward. Strong vertical foreshortening, dramatic Dutch angle, 9:21 vertical composition, subtle tilt-shift/selective focus.
Environment: monumental Brutalist sci-fi architecture in torrential rain. Wet concrete, steel, glass, drainage, pipes, vents, layered balconies, distant structures, atmospheric haze, runoff, splashes, mist, and rain interacting realistically with the character and environment.
Create a completely new balcony, background, and composition.
Final result: hyper-real live-action sci-fi cinematography, physically believable materials and lighting, dramatic contrast and rim light, dense depth, extreme perspective, realistic rain, and subtle environmental details uniquely tied to the character.
No anime. No manga face. No cel shading. No comic-book rendering. No identity drift. No species drift. No generic replacement face.